Kirby’s Adventure is a beautiful game, and along with Sunsoft’s Gimmick, is probably the most colorful and graphically impressive game to ever grace the Famicom. Kirby decides to track down the fragments of the Star Rod and bring them back to the Fountain of Dreams in order to restore everyones’ dreams. Without the Star Rod, all of the inhabitants of Dream Land are becoming restless and unable to dream. Bright, Kracko, Heavy Mole, and Meta Knight, also keeping one for himself. In doing so, he discovers that King Dedede has stolen the Star Rod, the source of power to the Fountain of Dreams, and broken it into seven pieces, giving six fragments to his allies, Whispy Woods, Paint Roller, Mr. Does it hold up today? Let’s take a look back.Īfter Kirby wakes up from his after-lunch nap without having any dreams, he goes to the Fountain of Dreams to investigate. This one game would redefine expectations of what the NES could do. HAL’s Kirby, previously appearing in an innovative platformer on the Gameboy called Kirby’s Dreamland, was about to make his NES debut and those who took notice would quickly realize they were just given the best possible reward for hanging on to their NES.
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